In No Zombies Allowed, the player must gain supplies for their buildings by completing Supply Runs from their Supply Depots . There are multiple supply runs the player can complete which are selected at random by a spinning wheel. If the player wishes to play a different Supply Run, they must pay 1 Z-buck to re-spin the wheel.
No Humans AllowedEdit
This is the original supply run the player could complete before the new runs were added. In this run, the player must fend off against oncoming waves of normal zombies and the occasional bombie. No special
zombies are in this game mode.
This mode is nearly identical to No Humans Allowed, except that Nuclear Winter has additional waves and Nuclear Zombies replace Bombies. Also, while No Humans Allowed is relatively easy and sends zombies at a steady pace, Nuclear winter has pack waves where large groups of Nuclear and regular Zombies will approach your vehicle from both sides.
Escape from ZombietownEdit
This mode changes from the stationary format of the first two, to a sidescroller mini-game in which the player is riding their vehicle out of town while Runner Zombies chase after them. All Zombies will approach from the left side of screen, allowing to concentrate all your efforts on that side. To make up for this advantage, there is constant swarms of runner zombies and the occasional Nuclear Zombie to aid them. Shooting the Nuclear Zombies will help immensely in dealing with the load as you can easily face over 100 zombies in one supply run in this mode.